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AI Insights · Timothy · April 2022

Top 5 Boat Games on Android in Latin America Q1 2022

In Q1 2022, the top 5 boat games on Android in Latin America saw varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower highlights key trends.

Top 5 Boat Games on Android in Latin America Q1 2022

In Q1 2022, the top 5 boat games on the Android platform in Latin America exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides valuable insights into their performance.

Battle Warship: Naval Empire from Special Gamez saw a peak in weekly revenue at around $15K in early January, followed by fluctuations, ending the quarter at approximately $11K. Weekly downloads experienced a significant drop from 3.2K in early January to just over 600 by the end of March. Active users also saw a decline from 25.3K in the first week to 18K by the end of the quarter.

Battle of Warships: Online by MobileGDC demonstrated consistent weekly revenue, peaking at nearly $1.6K in late February. Weekly downloads showed a strong upward trend, starting at 26.2K in January and reaching over 51K by mid-March. Active users increased steadily, peaking at 142.6K in late March.

Port City: Ship Tycoon from Pixel Federation Games had modest revenue, with a peak of around $344 in mid-February. Downloads surged to 23.6K in late January but dropped significantly to about 1K by the end of March. Active users followed a similar trend, peaking at 24.6K in late January and falling to 5.4K by the end of the quarter.

Rovio Entertainment’s Battle Bay experienced stable weekly revenue, peaking at $362 in late March. Downloads were generally low, starting at 494 in late December and dropping to 83 by the end of March. Active users decreased from 1.2K at the beginning of the quarter to 513 by the end of March.

Sea Port: Cargo Boat Tycoon, another title from Pixel Federation Games, had consistent revenue, peaking at $208 in early January. Weekly downloads varied, with a high of 11.3K in mid-February and a low of 494 in late February. Active users showed a general decline from 13.7K in late December to 7.5K by early March, before rising to 14.9K by the end of the quarter.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022